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Dungeon Crawl

Dungeon Crawl

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Devlog

  • Balancing is the word of the week.
    April 17, 2020 by skryking
    Mostly balancing this week. Several of the people who play the game mentioned that it was getting too hard to get off of level one. Since there are new things in level 2 and 3 I figured it was proba... Continue reading
  • New version with Ranged Weapons
    April 09, 2020 by skryking
    New version of my dungeon crawler is released. Ranged weapons, more monsters, hover popups for the inventory, and other interesting things added. Sorry for the slow release schedule but I had real li... Continue reading
  • New Release lots of bug fixes
    March 22, 2020 by skryking##release
    This version was all about internal changes. Because I had built it so fast I had painted myself into some corners that needed be undone. My data structures where getting huge so really needed a lot... Continue reading
  • Lots of creatures this time.
    March 15, 2020 by skryking
    Lots of changes this time. Added the Cow Imp per my son. Its a slightly tougher and oddly colored imp. Fading to black between levels...nice transition Fading to red on death. I've been wanting a b... Continue reading
  • Added Imps, animations, and the ability to run away...
    March 10, 2020 by skryking#Release
    My first development blog entry. I'm not very good at blogging so here goes. These are the things I have done in this release. Let me know what features you would like to see added or changed. I've... Continue reading
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